Ladies and gentlemen, I proudly present to you amsterDAN’s SUPER MEGA REALISTIC (aSMR) Sounds! I’ve divvied these bad boys into three modular packs so you can decide for yourself how deeply you want to dive into my madness. Just unzip to your main FP directory and everything should (hopefully) fall right into place.
The Base Sounds pack makes 74 replacements of default match sounds, which should cover just about anything you’d ever hear in the course of an ordinary match. Also included in the Base Sounds pack are “Holy Shit” and “This is Awesome” chants for each arena, which can be triggered by the ModPack on outside dives.
BASE SOUNDS PACK:
The Special Moves pack contains 125 move-specific sound replacements, including such things as superkick snaps and particularly loud slaps on things like the Fierce Knife-Edge and Tanahashi Slaps; special families of slams for piledrivers, enormous bombs, and mid-powered slams such as cyclone whips that I felt looked too strong to use the basic DownOnMat sound; gasping sounds for certain chokes; a rising, anticipatory crowd cheer on guaranteed running moves to downed opponents such as the Running Dangerous Kick (note: if you run a lot of Dojo matches you may want to delete these as it inserts additional crowd noise); and I paid special respect to the Burning Hammer by adding a spine-snapping sound to its slam.
SPECIAL MOVES PACK:
Lastly, the Comedy Pack contains 27 bizarre sounds such as a vibraslap for groin attacks, the Benny Hill theme during Chair’s Illusions, a sad trombone if someone falls while climbing the ropes, the theme from Psycho during scythe attacks, the theme from JAWS during the Nightmare, a whoopee cushion for the Hip Drop pin, Super Mario jump sounds during backflip taunts as well as the Mario death theme for the Muscle Buster, and a hypnotic-sounding theremin to replace the maracas in all arenas, among other things. When installing this pack, you’ll need to decide whether or not you want to overwrite the ordinary AttackGroin sound with the vibraslap.
I tried to design these packs to work harmoniously with Zin5ki’s spectacular crowd loops (which you can find right here in this thread, and I strongly advise you use in unison with my packs) as well as with the mat sounds provided by Sparks’ excellent Mat Sound Replacement mod. Indeed, the Base Pack here contains many of the mat sounds from that mod adjusted for volume and reverb to match the rest of the pack, and I owe Sparks big-time for finding those sounds, as I used elements of those in nearly every file I made.
6/3 UPDATE: The newest ModPack test version, which lets the in-game volume controls effect custom sounds, seems to have changed the balance between my sounds and the vanilla ones I left in, so I’ve raised the level of all clips. If you picked up my pack on the first day or two it was up, I recommend redownloading and overwriting the old stuff.