45 new custom moves & 10 custom attires from FP² Contributor BozoSama made to help profile and create the most extensive comprehensive edit of Kenta Kobashi (and everyone’s custom edits).From one off moves like Diamond Head, to new variations of the Head Pickup Lariat, this pack covers Kobashi’s entire legendary career. Variations & counters for multiple moves have also been included and to get the most use out of them, I encourage everyone to use Carl’s MoveLists mod, which essentially lets you add multiple moves to each move slot.
PACK DOWNLOAD LINK:
Profile Pack: Kenta Kobashi
BATCH INSTALL FILE DOWNLOAD LINK:
Batch Install File
CUSTOM MOVE & ATTIRE INFO:
Google Spreadsheet List
Note: There are 3 spreadsheets each with different info, previewing every move & attire.
INSTALLATION INSTRUCTIONS & NOTES:
- Download the pack from above link
- Extract the .rar file
- Copy & Paste the folder contents to your “Fire Prowrestling World” folder. It should prompt you to replace files, select replace all.
- Using the MoveImporter import the .move file of each move you wish to install.
4b. Alternatively, you can download the batch install file, copy & paste it into your “New Moves” folder. On launch the pack batch install ALL 45 custom moves.
WARNING THIS CAN CAUSE MEMORY CRASHES IF YOU HAVE TOO MANY MOVES INSTALLED, USE AT YOUR OWN RISK!
This pack is pick & play, meaning there’s no patch like the past move packs. Copy/Pasting the folder contents will set the folder groundwork needed to properly import all custom moves and attires properly. You can use as many or as few of these moves as you choose and all moves are editable in the MoveImporter tool, although most of the moves are balanced around each other’s numbers & corresponding default numbers.
1. Why are there multiple variations of the same move?
This was an active decision to help encourage users to use the MoveLists mod more actively, in hopes of variety. Setting the Burning Lariat for 17%, then further breaking that 17% up among B, C. Cyclone Whip, etc. allows for more match variety and creative use of logic.
2. What are these “counter” moves, how do I use them?
Think of them as more specialized, personalized counters which can be controlled logic wise. They apply suicide damage, and in some cases leave the attacker dazed. An option outside of the MoveLists mod, is using the counter moves in a medium slot allowing “failed” attempts at highspots earlier in the match.
3. I’ve never seen that Chop Combo or this counter before…
Yeah, I took a few liberties and added a fantasy move or two, and some counters that may or may not be fantasy based.
4. How do I use these attires & why are there no custom parts?
You can import these attires onto the Kobashi of your choice by using Ace’s Attire Extension mod. The reason there are no custom parts included, is because they are memory intensive and I choose to focus on custom moves. However, it should be quite easy to plug the custom parts of your choosing on top of these default asset attires.
Please report any bugs or issues you find here so they can be addressed & fixed as soon as possible.
–no currently reported bugs–
7.21.2019 - Working on issue with Head Pickup Lariat C. Duck flipping.
7.27.2019 - Wrist Clutch Burning Hammer now properly set to Back Grapple.